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Sunken Submersible Craft

Unreal Engine Screenshot

Unreal Engine Screenshot

Sunken Submersible Craft Turntable in Unreal. (4K also available on YouTube) https://youtu.be/NWthNI5J9dk

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine Screenshot

Unreal Engine shot as seen in environment

Unreal Engine shot as seen in environment

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

Zbrush Render

This Sunken Submersible Craft was inspired by the concept art of Grace Liu's Beneath the Wave challenge. I wanted to take her ideas for the undersea "Garden of Buried Hopes" scattered beneath the "House of Murky Vision" and envision how they could work in a stylized Action RPG that could function in both isometric and third person play modes.
https://www.artstation.com/contests/beneath-the-waves/challenges/32/submissions/23285?sorting=winners
The asset was blocked out in Modo and detailed with Zbrush. I did all of the re-topology for a game ready asset in Modo. Substance Painter was used for all of the texturing. The textured asset renders were created in Unreal Engine.