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Toxic Flower - Spellbreak Artifact

Toxic Flower Textured Render

Toxic Flower Textured Render

Toxic Flower Game Capture

Toxic Flower Textured Render

Toxic Flower Textured Render

Toxic Flower High Poly Sculpt Turntable

Toxic Flower Zbrush Sculpt

Toxic Flower Zbrush Sculpt

The Toxic Flower Artifact for Spellbreak. I worked very closely with concept artist Nico Araujo, animator Ian Ferrari Roizenbruch and VFX artist Matias Mahler from the very beginning of the conceptual phase to bring this legendary reward to the Hollowlands.
Responsible for early concepting collaboration, high poly modeling, game ready model, texturing and material implementation in Unreal Engine.

Nico:
https://www.artstation.com/nicolasaraujo

Ian:
https://www.linkedin.com/in/ian-ferrari-roizenbruch-a9a4a2b2/

Matias:
https://www.artstation.com/mahler